LongestRoad Run2
Run summary, anyone?
- Presents from Sil's mom
- Zip back to Capitol
- Start travel towards raptoran village (for guide)
- Meet Thame, who was waiting for Oraine
- Side-trip- find Oraine & Querca battling a shator
- BATTLE! (Michael gets hilariously snotted)
- Introduction of peoples, Thame leaves after heated debate (someone raises an eyebrow!)
- On to next town (dark), Oraine & Sil stay up drinking as per usual
- In morning, Sil goes to get her kama identified - hilarious episode of unwise sorcerer!
- Continue on to raptoran village, through orchard, when - DEATH FROM THE SKY!
- El's SUPER AWESOME DIPLOMACY BOMB saves the day
- Taken to village, where people (nocturnal) are asleep, Sunspeaker Gararae and little brother show around village while Michael plays with the Storm Talons
- Run ends as evening falls
9 Horse Moon, 1372
I suppose I should write this, I have all night anyway. Unlike those sleepers...
Sil's mother gave us gifts to help prepare for our journey. Sil received a kama that works well on evil creatures (oh great, another weapon for Sil to slice with) and a ring (an even better way for Sil to implode the universe.) The others mainly got more instruments of destruction of some sort, and I received a staff that would protect us from scrying during the night. Good, I don't have to cast that spell every night. Sil couldn't think of much to say to her mother, so we left early. I don't really understand the mother-child relationship, but it's just like how I don't understand scent.
Anyway, I teleport people to the capital and we head out towards the raptoran village. There is a guide who can get us to the place we need to go to get the item we need.
Part-way up the road, we meet a panther of some sort. Well, more like a Mhunntir. It was actually Thame, Oraine's brother. He was looking for her for over a day, and seemed quite worried about it. Brother-Sister love, now THAT I understand. We decided to help him.
And then I saw the problem. A shator was attacking Oraine, and what looked like a tree with armor on. A shator, of all things. Disgust incarnate. Its tiny wings cannot support its hide, and it likes to summon Faratsus (more filth!) and spit slime on everyone. The spit is paralytic, and it weighed Michael down to the ground. It also nailed Ellowyn, but he was OK.
Once Sil, Jer, and the rest of the Murder Brigade arrived, we cleaned things up rather quickly. Hmmm.... why are so many powerful demons and devils appearing across the land?
The tree's name is Querca. She likes to curse in Sylvan (tied in wussiness with Celestial) very slowly. She is also one of those druid types, who believes in the forces of nature, hates arcane studies, and hugs cute puppies. Her grove was under attack by demons, and she is coming with us to study them. Ah, the search for intelligence: THAT we can agree upon. Thame and Oraine had a rather heated argument before Thame left. Hell breaks loose when a Mhunntir raises an eyebrow.
We reached a town by nightfall and spent the night there. I sat next to Querca (she planted herself in the courtyard...interesting) and I read my books. Sil came back from the mage guild, excited about having her new shiny weapon identified. She was halfway up the stairs before she ran back down, mad as a hornet. The mage tried to cheat her out of her weapon. First he lied and claimed it was cursed. Sil, naturally, relied on brute force to squeeze the truth out of him. When she stormed back in, she demanded...you know, she was real bossy. Luckily the sorcerer was a fool, so he got what he deserved.
10 Horse Moon, 1372
Anyway, we travelled and saw a cliffside village. As we approached, we were attacked by raptorans. More specifically, it seems we came at the worst time possible: The village military was on training exercises, and they thought Michael (the winged one, sheesh. Don't they have good eyesight or something?) was under attack. They also don't like werewolves, so Jer received the blunt of the war chief's opening charge (quite impressive, really.) At any rate, El, Michael, and I managed to call out for a ceasefire (Ellowyn really. He's quite the speaker. Sorcerers...)
The raptorans are a nocturnal race, so we spent the day with their sunspeaker, Gararae. He was an excellent tour guide, and I learned many things about the raptorans. His little brother was poking around (almost knocked my hat off...) but El managed to entertain him (*sigh* sorcerers...)
We are currently resting in the waiting room. We can speak to the guide later tonight. I really don't know how we're going to survive in the Abyss. This group enjoys to smash first and ask questions later. And I'm sure Michael will blend right in with the demons.