LongestRoad Run13

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Revision as of 11:27, 30 June 2008 by Zahnnie (Talk | contribs)

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A short run due to last good stopping point... someone please turn this into a summary!

  • Michael goes to the temple to tithe, give advice to young fighters
  • Querca goes to the temple-grove of Ehlonna, there are bunnies
  • Sil drags all out to GO DRINK (everyone is surprised...)
    • Michael breaks more hearts
    • Sil completes the cocktail checklist and wins a "solid gold" beer helmet
    • Struquin mingles gossips
    • Ezel reveals to one of Michael's giggling girls "the incident" which left a hole in his heart that can only be patched by Love
  • After the bar, all try to sleep, Michael plays his Tiny violin
    • Notices a silver dragon entering the city
  • Ezel stays up studying, gets a call from Someone on the orb
  • In the wee hours of the morning the streets suddenly erupt with chaos
    • All the portals have shut
    • Only the Lady could have done this, but why?
    • Mass panic
    • Everyone wakes up to discuss, wondering if this has to do with the caller?
  • A procession comes by with a badly injured woman and several companions
  • Ezel runs off to follow while the party is still trying to figure out what this is all about
  • Party follows up to the gates of the Palace
    • Struquin sees a contact, runs off to get help
    • Sir Osmul appears, imperiously demands his way past the front gates with the party in tow
    • Party bluffs their way into the healing chamber, where they discover that the purple-haired woman has fallen victim of some curse that cannot be lifted: artifact-level magic
    • Ezel gets in line to help with the Remove Curse chain
  • Sil realizes that the item that was stolen from the group when they were ambushed... was an Orb!
    • Asks which one, whips out the gold
    • Tamara group is very guarded and suspicious
    • After much tension, they reveal that the Church of Tamara has the white and blue, and until recently the red; they believe the church of Tiamat also has the copper; this leaves only brass and bronze with locations unknown (and bronze is probably on Plane of Water)
  • As a favor owed, a few select groups will be allowed a chance to retrieve the stolen object
    • Thief is fleeing to the labyrinth under the Palace, where The Red Dragon is sleeping
  • Four groups chosen
    • Church of Tamara
    • PC group
    • Thief
    •  ??