LongestRoad Run12
From UtterChaos
- Jeralyn leaves the party
- Querca and Mystery bury Fire-Ender
- TOM throws a birthday party for Ezel
- Pair of merfolk, including an archmage
- Ezel gets a huge bone
- Discussion of theory gives Ezel a retry for Shadow Evoc
- Michael notices Something is Wrong (dragon/orb stuff? Bronze?)
- Centaur monk that hates being mistaken for his grandpa
- Sil trades awesome stories about punching stuff/kicking stuff
- Faerie dragon (great wyrm) that plays with Sunshine
- Only Querca notices it is a GW...
- Michael smells shiny
- Querca's peepz
- Sacred quest to plant seedlings on different planes
- Some lanterns... archons
- Party-crasher: a Varakhut
- Questions Sil about "the red one"
- Pair of merfolk, including an archmage
- On to Sigil!
- Party arrives in a way-too-small broom closet, spills out
- Struquin wakes up
- Real robber apprehended
- STRUQUIN HAS JOINED THE PARTY
- Seeking out HP of Bahamut
- Struquin's contact Joom suggests a Keeper
- Meanwhile, Michael barters his First Kiss for a tuning fork attuned to Sigil
- Derrr... she was pretty
- The Keeper is unwilling to reveal a Secret but is bribed/persuaded with other huge Secrets
- Head towards temple of Bahamut
- Party does not explore totally awesome other temple that was totally a Gary Gygax creation (losers) and misses all the wicked awesome treasure
- Enters disguised temple of Bahamut: door is enchanted with healing
- Inner doors only open to dragon breath, also the room has a Silence spell
- Room of runes with trapped spots attuned to each metal, room has a Babble spell on it
- Secret room with a healing platform (hey Ezel, stand on this!)
- Scrying room with the HP's aide (Ezel unable to pass through final doors because of Black Orb?)
- Party converses with High Priest _______ (name written elsewhere)
- Talks only in parables to non-gods
- Tells tale of daughter and son's rivalry over toys, and how both toys were lost and both children grounded
- Neither is able to apologize until their toys are returned
- The daughter will kill the son if she is un-grounded first
- Swim, fishies!
- Back with the aide, Sil uses the scrying pool to enhance her gold-orb-vision and sees that indeed, the Bronze is on the Plane of Water
- Image of the archmage's sad face
- Sounds of conflict and pwning
- Image of a crown made of pearl, which disappears
- Party prepares to sell some stuff and order enchanted items to prep them for underwater section of journey; custom order will take 4 days
- Struquin makes a crapload of cash and decides to stay with the group for a bit (dude, profit!)
- Querca wants to go to Arborea; Evathyth to plot route to Plane of Water, Arborea
- Will need a few days to figure out safe routes and paths; Sigil has so many gates and portals that the math is really complicated