Difference between revisions of "Golfar"

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(Equipment: cash-on-hand)
(shnoink.)
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This is the Golfar core dump. I'll format it and add stuff later.
 
This is the Golfar core dump. I'll format it and add stuff later.
  
 +
New, updated with Nybble's formatting. Haha. I didn't do the formatting for Illy yet though.
  
==Character vitals==
 
  
Name: Golfar
+
===Golfar===
  
Gender: Male
+
{|  border=1 cellpadding=2
 +
|- align="left"
 +
! width="100" |Name
 +
| width="200" |Golfar
 +
! width="100" |Player
 +
| width="200" |Ratri
 +
|- align="left"
 +
!Level/Class
 +
|1 Sorcerer
 +
!Race
 +
|Goblin
 +
|- align="left"
 +
!Alignment
 +
|Chaotic Good
 +
!Deity
 +
|???
 +
|- align="left"
 +
!Size
 +
|Small
 +
!Age
 +
|???
 +
|- align="left"
 +
!Gender
 +
|Male
 +
!Height
 +
|3' 0"
 +
|- align="left"
 +
!Weight
 +
|28lb
 +
!Eyes
 +
|Yellow
 +
|- align="left"
 +
!Hair
 +
|Dark brown
 +
!Skin
 +
|Pretty darn good for a goblin
 +
|}
  
Race: Goblin
 
  
Alignment: Chaotic Good
+
===Stats===
  
Class: Sorcerer (duh)
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Stat !! Value !! Modifier !! Temporary Score !! Temporary Modifier
 +
|-
 +
| Strength || 5 || -4
 +
|-
 +
| Dexterity || 11 || 0
 +
|-
 +
| Constitution || 9 || -1
 +
|-
 +
| Intelligence || 8 || -1
 +
|-
 +
| Wisdom || 5 || -3
 +
|-
 +
| Charisma || 12 || +1
 +
|}
  
===Stats===
 
  
str: 3 (-4)
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! HP !! Wounds !! Subdual
 +
|-
 +
| 3 || 0 || 0
 +
|}
  
dex: 11 (0)
 
  
con: 9 (-1)
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! AC !! 10 !! Armor !! Dex !! Natural !! Deflection !! Size
 +
|-
 +
| 11 || 10 || 0 || 0 || 0 || 0 || 1
 +
|}
  
int: 8 (-1)
 
  
wis: 5 (-3)
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Touch AC
 +
| 11
 +
|-
 +
! Flat footed AC
 +
| 11
 +
|}
  
cha: 12 (+1)
 
  
BAB: 0
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Initiative !! Dex Mod !! Misc Mod
 +
|-
 +
| 0 || 0 || 0
 +
|}
 +
 
 +
 
 +
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Base Attack Bonus
 +
| 0
 +
|}
  
HP: 3
 
  
 
===Saves===
 
===Saves===
 +
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Save !! Total !! Base !! Ability Mod !! Magic Mod !! Misc Mod !! Temp Mod
 +
|-
 +
| Fortitude || -1 || 0 || -1 || 0 || 0 || 0
 +
|-
 +
| Reflex || 0 || 0 || 0 || 0 || 0 || 0
 +
|-
 +
| Will || -1 || 2 || -3 || 0 || 0 || 0
 +
|}
  
AC: 11
 
  
Fort: -1
+
===Attacks===
  
Ref: 0
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Attack !! Hit Bonus !! Damage !! Critical !! Range !! Type !! Notes
 +
|-
 +
| Dagger || 1 || 1d3-4 || 19-20/x2 || 10' || pierce or slash || racial +1 attack
 +
|-
 +
| Staff of Lite || 1 || 1d4-4 || x2 || 0 || Blunt || racial +1 attack
 +
|}
  
Will: -1
 
  
===Feats===
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Grapple !! BAB !! Str Mod !! Size Mod !! Misc Mod
 +
|-
 +
| -8 || 0 || -4 || -4 || 0
 +
|}
  
Run
 
  
 
===Skills===
 
===Skills===
 +
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Skill !! cc !! Key Ability !! Skill Modifier !! Ability Modifier !! Ranks !! Misc Modifier
 +
|-
 +
| Bluff || C || Cha || 8 || +1 || 4 || +3 from familiar
 +
|}
 +
 +
+4 racial bonus to move silent and ride.
 +
 +
 +
===Feats===
 +
 +
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Feat !! Notes
 +
|-
 +
|Run || Run is 5x speed instead of 4x.
 +
|}
  
Bluff (+5, +8 with familiar)
 
  
===Racial characteristics===
+
===Spells Known===
  
+1 AC from size
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Level !! Spell
 +
|-
 +
|0 || light
 +
|-
 +
|0 || detect magic
 +
|-
 +
|0 || read magic
 +
|-
 +
|0 || flare
 +
|-
 +
|1 || magic missile
 +
|-
 +
|1 || either grease or charm person
 +
|}
  
-4 grapple from size
 
  
+1 attack
+
Spells castable per day:
  
Speed 30
+
0th: 5
  
Languages: goblin and common
+
1st: 4
  
+4 racial bonus to move silent & ride
 
  
===Spells===
+
===Equipment===
Cast per day:
+
  
0th level: 5
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Item !! Weight !! Notes
 +
|-
 +
| Scholar's outfit || 1.5 || Brown
 +
|-
 +
| Staff of Lite || 2 || Lights up and stuff
 +
|-
 +
| dagger || 0.5 || cuts stuff
 +
|-
 +
| waterskin || 1 || water is nice to have
 +
|-
 +
| caltrops || 2 || exiting swiftly now
 +
|-
 +
| silk rope (20') || 2 || mm, silk
 +
|-
 +
| rations (2 days) || 0.5 || food is my friend
 +
|-
 +
| smokestick || 0.5 || now you see me...
 +
|-
 +
| flint & steel || 0 || fire is good to have sometimes
 +
|-
 +
| ink || 0 ||
 +
|-
 +
| inkpen || 0 ||
 +
|-
 +
| paper (10 sheets) || 0 ||
 +
|-
 +
| signal whistle || 0 ||
 +
|-
 +
| fishhook || 0 || don't ask
 +
|-
 +
| sewing needle || 0 || no mending spell yet
 +
|-
 +
| tindertwigs (10) || 0 || fire is good to have that much faster sometimes
 +
|-
 +
| bell || 0 ||
 +
|}
  
1st level: 4
 
  
 +
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Light Load !! Medium Load !! Heavy Load !! Lift over head !! Lift off ground !! Push or Drag
 +
|-
 +
| 10 || 11-20 || 21-30 || ??? || ??? || ???
 +
|}
  
Known spells:
 
  
0th: Light, Det magic, Read magic, Flare
+
===Money===
  
1st: Magic missile, (either charm person or grease)
+
{| border=1 cellpadding=2
 +
|- align="left"
 +
! Copper !! Silver !! Gold !! Platinum
 +
|-
 +
| 0 || 0 || 29 || 0
 +
|}
  
  
==Equipment==
+
===Languages===
  
* Quarterstaff of Lite (2 lbs)
+
{| border=1 cellpadding=2
* Scholar's outfit (1.5 lbs)
+
|- align="left"
* Dagger (.5 lbs)
+
| Common
* Waterskin (1 lb)
+
|-
* Caltrops (2 lbs)
+
| Goblin
* Silk rope (2 lbs)
+
|}
* Rations - 2 days (.5 lbs)
+
* Smokestick (.5 lbs)
+
* Chalk
+
* Flint & Steel
+
* Ink
+
* Inkpen
+
* Paper - 10 sheets
+
* Signal whistle
+
* Fishhook
+
* Sewing needle
+
* Tindertwigs - 10
+
* Bell
+
  
Cash on hand: 29 gp
 
  
 
==Familiar==
 
==Familiar==

Revision as of 22:24, 7 April 2007

"I am Golfar, Sorcerer of Light!"

This is the Golfar core dump. I'll format it and add stuff later.

New, updated with Nybble's formatting. Haha. I didn't do the formatting for Illy yet though.


Golfar

Name Golfar Player Ratri
Level/Class 1 Sorcerer Race Goblin
Alignment Chaotic Good Deity ???
Size Small Age ???
Gender Male Height 3' 0"
Weight 28lb Eyes Yellow
Hair Dark brown Skin Pretty darn good for a goblin


Stats

Stat Value Modifier Temporary Score Temporary Modifier
Strength 5 -4
Dexterity 11 0
Constitution 9 -1
Intelligence 8 -1
Wisdom 5 -3
Charisma 12 +1


HP Wounds Subdual
3 0 0


AC 10 Armor Dex Natural Deflection Size
11 10 0 0 0 0 1


Touch AC 11
Flat footed AC 11


Initiative Dex Mod Misc Mod
0 0 0


Base Attack Bonus 0


Saves

Save Total Base Ability Mod Magic Mod Misc Mod Temp Mod
Fortitude -1 0 -1 0 0 0
Reflex 0 0 0 0 0 0
Will -1 2 -3 0 0 0


Attacks

Attack Hit Bonus Damage Critical Range Type Notes
Dagger 1 1d3-4 19-20/x2 10' pierce or slash racial +1 attack
Staff of Lite 1 1d4-4 x2 0 Blunt racial +1 attack


Grapple BAB Str Mod Size Mod Misc Mod
-8 0 -4 -4 0


Skills

Skill cc Key Ability Skill Modifier Ability Modifier Ranks Misc Modifier
Bluff C Cha 8 +1 4 +3 from familiar

+4 racial bonus to move silent and ride.


Feats

Feat Notes
Run Run is 5x speed instead of 4x.


Spells Known

Level Spell
0 light
0 detect magic
0 read magic
0 flare
1 magic missile
1 either grease or charm person


Spells castable per day:

0th: 5

1st: 4


Equipment

Item Weight Notes
Scholar's outfit 1.5 Brown
Staff of Lite 2 Lights up and stuff
dagger 0.5 cuts stuff
waterskin 1 water is nice to have
caltrops 2 exiting swiftly now
silk rope (20') 2 mm, silk
rations (2 days) 0.5 food is my friend
smokestick 0.5 now you see me...
flint & steel 0 fire is good to have sometimes
ink 0
inkpen 0
paper (10 sheets) 0
signal whistle 0
fishhook 0 don't ask
sewing needle 0 no mending spell yet
tindertwigs (10) 0 fire is good to have that much faster sometimes
bell 0


Light Load Medium Load Heavy Load Lift over head Lift off ground Push or Drag
10 11-20 21-30  ???  ???  ???


Money

Copper Silver Gold Platinum
0 0 29 0


Languages

Common
Goblin


Familiar

Tiny viper named uhm...Illuminus (Illy for short) for now. Subject to change.

Stats

str: 4 (-3)

dex: 17 (+3)

con: 11 (0)

int: 6 (-2)

wis: 12 (+1)

cha: 2 (-4)

Saves

fort: +4

ref: +7

will: +1

Feats

Weapon Finesse - racial

Improved Evasion - familiar

Skills

Balance (+11)

Climb (+11)

Hide (+15)

Listen (+6)

Spot (+6)

Swim (+5)

Familiar Abilities

Alertness - grants alertness if within arm's reach

Share spells - within 5 feet

Empathic Link

Combat

HP: 1

AC: 18 (touch 15, flat-footed 15)

BAB: 0 / -11 grapple

Damage: bite +5 melee (1 plus poison)

Poison: initial and secondary 1d6 con damage. Fort save DC 10.