Difference between revisions of "Rythym Action Mouse Controls"
From UtterChaos
(→Cursor Idea 1) |
(→Movement Idea) |
||
Line 12: | Line 12: | ||
Left/Right Mouse button to attack/parry. Middle Mouse button to enter alternate/enhanced mode. | Left/Right Mouse button to attack/parry. Middle Mouse button to enter alternate/enhanced mode. | ||
− | ==Movement | + | ==Movement Ideas== |
− | + | *Once you're close enough to an enemy, you stop moving in that direction. | |
− | + | *If you attack/parry an enemy, you lose momentum and stay where you are until you move again. | |
− | Once you're close enough to an enemy, you stop moving in that direction. | + | |
− | + | ||
− | If you attack/parry an enemy, you lose momentum and stay where you are until you move again. | + | |
==Cursor Idea== | ==Cursor Idea== |
Revision as of 16:30, 28 February 2006
Contents
Controls
- Should be limited to the mouse
- The alternate mode is for expert users; only they will find a use for it.
- Need to indicate when you should attack.
Mouse Configs
Mouse Config 1
Move the mouse to move the player. If you move the mouse right and stop, the player will keep moving until you move the mouse left.
Left/Right Mouse button to attack/parry. Middle Mouse button to enter alternate/enhanced mode.
Movement Ideas
- Once you're close enough to an enemy, you stop moving in that direction.
- If you attack/parry an enemy, you lose momentum and stay where you are until you move again.
Cursor Idea
Cursor Idea 1
The target cursor doesn't appear until you are within range.
You can move the cursor perpendicular to its direction to aim it.