Difference between revisions of "DivineDetritusASeasLifeForMe"
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5 days out to sea. Same as the last 5. Until giant crabs and lobsters board the ship! | 5 days out to sea. Same as the last 5. Until giant crabs and lobsters board the ship! | ||
After a brief scuffle the party, Darius and Captain Hab enjoy lots of crab for the next few days. | After a brief scuffle the party, Darius and Captain Hab enjoy lots of crab for the next few days. | ||
+ | ==August 4, 1236 AD== | ||
+ | The ship arrives in the Port of the Plains. The party knows they need to reach Deonsy, about a week's travel away. | ||
=GM Comments= | =GM Comments= |
Revision as of 11:05, 22 January 2017
Contents
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Summary
July 13, 1236 AD
The party boards the ship and wishes the Kolphans goodbye. Except for Darius, who is coming along.
July 20, 1236 AD
The party arrives at Harvest Wharf and reports to Melvin Mel. He's excited to see them alive and well, and is also impressed by their progress. He's a little confused about their efforts in the Great Plains, since they don't mention Merki's death or Melanie's interference at the trial. Still, he gives them a hefty cash reward and some tokens to communicate with him.
Vegeta notes how worried Marjorie and Melodie were when the party mentioned Sendrine.
July 21, 1236 AD
The party meets Captain Hab, who tells them the trip to the Port of the Plains is about two weeks away.
July 26, 1236 AD
5 days out to sea. Same as the last 5. Until giant crabs and lobsters board the ship! After a brief scuffle the party, Darius and Captain Hab enjoy lots of crab for the next few days.
August 4, 1236 AD
The ship arrives in the Port of the Plains. The party knows they need to reach Deonsy, about a week's travel away.
GM Comments
Personal Quests
And so begins my latest idea: Personal Quests.
- It gives you a chance to invest in your character's backstory and motivations.
- It lets me flesh out the world some more.
- It's something you can do solo.
One nice thing about roll20 is with all of this asynchronous stuff, it's pretty easy to make a 1-on-1 flashback sequence. Uh, assuming you don't die in the sequence. TIME PARADOX