Difference between revisions of "DivineDetritusDraugh2SandsOfHistory"
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==June 1, 1236 AD== | ==June 1, 1236 AD== | ||
− | Realtime: Oct 25, 2015 | + | Realtime: Oct 25, 2015-Oct 32, 2015 |
− | <BR>Needed: | + | <BR>Needed: More questions to ask Circe |
The party camps overnight in the desert outside of the capital. In the middle of the night, Hawk and Claire hear the sounds of people skating across the battlefield. By the time Claire wakes everyone up, the ice-based creature named Circe arrives to collect her bounty! | The party camps overnight in the desert outside of the capital. In the middle of the night, Hawk and Claire hear the sounds of people skating across the battlefield. By the time Claire wakes everyone up, the ice-based creature named Circe arrives to collect her bounty! | ||
− | Agent Midnight's weapon jams and she isn't able to contribute much to the combat until Nidri fixes it. Fi gets an idea and hacks into Circe with a Sendrine blade. The weapon almost breaks and it doesn't seem to do much more significant damage than usual. Claire's fiery response earns her Circe's icy attention. The party is eventually able to defeat Circe. | + | Agent Midnight's weapon jams and she isn't able to contribute much to the combat until Nidri fixes it. Fi gets an idea and hacks into Circe with a Sendrine blade. The weapon almost breaks and it doesn't seem to do much more significant damage than usual. Claire's fiery response earns her Circe's icy attention. The party is eventually able to defeat her, though, by smashing her six simulacrum and knocking her out. |
+ | |||
+ | Agent Midnight explains Circe is a compulsive gambler who loves games and moonlights as a bounty hunter to pay down her massive debt. As Agent Midnight restrains Circe, Fi thinks up an entertaining method of interrogation: Flip a coin. If she gets heads, she must answer a question. If she gets tails, she gets a point. Five points and she is freed. |
Revision as of 06:55, 1 November 2015
Contents
Satisfaction Survey
Satisfaction Survey (anonymous!)
The Story So Far...
Merki's final mission ended in the Draugh kingdom, where he was considered the enemy of the kingdom.
His ally, Agent Midnight, helped him discover some thing that helped them discover some kind of evil influence.
She will help the party locate the resource in his stead, but first they will locate and shut down a Magmere base, about three days out of the capital.
Summary
May 31, 1236 AD
Realtime: Oct 21, 2015-Oct 25, 2015
The party wakes up and finds instructions directing them to the Worker's Home district. Vegeta and Nidri buy a wand to help them swim, just in case they need to cross a river. Soon after breakfast, the feeling of dread and paranoia acts up again. Agent Midnight meets them in the neighborhood and offers them some camels for travel. So also seems keen on learning what everyone's favorite tea flavor is.
June 1, 1236 AD
Realtime: Oct 25, 2015-Oct 32, 2015
Needed: More questions to ask Circe
The party camps overnight in the desert outside of the capital. In the middle of the night, Hawk and Claire hear the sounds of people skating across the battlefield. By the time Claire wakes everyone up, the ice-based creature named Circe arrives to collect her bounty!
Agent Midnight's weapon jams and she isn't able to contribute much to the combat until Nidri fixes it. Fi gets an idea and hacks into Circe with a Sendrine blade. The weapon almost breaks and it doesn't seem to do much more significant damage than usual. Claire's fiery response earns her Circe's icy attention. The party is eventually able to defeat her, though, by smashing her six simulacrum and knocking her out.
Agent Midnight explains Circe is a compulsive gambler who loves games and moonlights as a bounty hunter to pay down her massive debt. As Agent Midnight restrains Circe, Fi thinks up an entertaining method of interrogation: Flip a coin. If she gets heads, she must answer a question. If she gets tails, she gets a point. Five points and she is freed.