Difference between revisions of "Hub2 Asterra"

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m (Missing XP from 1/12/13 run.)
m (Some level stuff. Need skills, combat feat, and HP)
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|- align="left"
 
|- align="left"
 
! Level
 
! Level
| 5 + 1(ECL)
+
| 6 + 1(ECL)
 
! Exp
 
! Exp
| 34,751
+
| 35,751
 
! Next
 
! Next
| 35,000
+
| 53,000
 
|}
 
|}
  
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! Save !! Total !! Base !! Ability !! Magic !! Misc !! Temp !! Modifiers
 
! Save !! Total !! Base !! Ability !! Magic !! Misc !! Temp !! Modifiers
 
|-
 
|-
| Fortitude (CON) || 10 || 4 || 6
+
| Fortitude (CON) || 10 || 5 || 6
 
|-
 
|-
| Reflex (DEX) || 1 || 1 || 0
+
| Reflex (DEX) || 1 || 2 || 0
 
|-
 
|-
| Will (WIS) || 1 || 1 || 0
+
| Will (WIS) || 1 || 2 || 0
 
|}
 
|}
  
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! Weapon !! Attack Bonus !! Critical !! Type !! Range !! Ammo !! Damage !! Other
 
! Weapon !! Attack Bonus !! Critical !! Type !! Range !! Ammo !! Damage !! Other
 
|-
 
|-
| Great Axe (large) || +13 || x3 || S || 10' reach || || 3d6+11 ||
+
| Great Axe (large) || +14/+9 || x3 || S || 10' reach || || 3d6+11 ||
 
|-
 
|-
| Great Axe (large) Power Attack || +11 || x3 || S || 10' reach || || 3d6+17 ||
+
| Great Axe (large) Power Attack || +12/+7 || x3 || S || 10' reach || || 3d6+17 ||
 
|-
 
|-
| Great Axe (large) Overhand Chop || +13 || x3 || S || 10' reach || || 3d6+15 ||
+
| Great Axe (large) Overhand Chop || +14 || x3 || S || 10' reach || || 3d6+15 ||
 
|-
 
|-
| Great Axe (large) Overhand Chop + Power Attack || +11 || x3 || S || 10' reach || || 3d6+21 ||
+
| Great Axe (large) Overhand Chop + Power Attack || +12 || x3 || S || 10' reach || || 3d6+21 ||
 
|-
 
|-
| Gore || +11 || x2 || P || - || || 1d8+7 || good
+
| Gore || +12/+7 || x2 || P || - || || 1d8+7 || good
 
|}
 
|}
  
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|- align="left"
 
|- align="left"
 
! colspan="3" | Base Attack Bonus
 
! colspan="3" | Base Attack Bonus
! colspan="3" | +5
+
! colspan="3" | +6/+1
 
|-
 
|-
 
! CMB !! BAB !! STR !! Size
 
! CMB !! BAB !! STR !! Size
 
|-
 
|-
| 13 || 5 || 7 || 1
+
| 14 || 6 || 7 || 1
 
|-
 
|-
 
! CMD !! BAB !! STR !! DEX !! Size !!
 
! CMD !! BAB !! STR !! DEX !! Size !!
 
|-
 
|-
| 23 || 5 || 7 || 0 || 1 || 10
+
| 24 || 6 || 7 || 0 || 1 || 10
 
|}
 
|}
  
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|-
 
|-
 
! Gold
 
! Gold
| 396 || GP
+
| 416 || GP
 
|-
 
|-
 
! Silver
 
! Silver

Revision as of 10:33, 17 February 2014

Asterra

Female Stormicorn Fighter. Daughter of Asterix and Tara.

  • HP: 65
  • Speed: 30 (20)
  • Init: 0
  • Languages: Common, Sylvan
  • Low light vision


Stats

Race Stormicorn! Sex Female Height 12' 7"
Class Fighter Hair pink Weight 1230 lb
Alignment Chaotic Good Eyes silver Age 60
Level 6 + 1(ECL) Exp 35,751 Next 53,000


Strength 24 Mod +7
Dexterity 10 Mod 0
Constitution 22 Mod +6
Intelligence 8 Mod -1
Wisdom 10 Mod +0
Charisma 15 Mod +2


Save Total Base Ability Magic Misc Temp Modifiers
Fortitude (CON) 10 5 6
Reflex (DEX) 1 2 0
Will (WIS) 1 2 0


AC 19
Base Armor Shield Dex Size Natural Deflection Misc
10 8 0 -1 2
Touch 9 Flat-Footed 16


Weapon Attack Bonus Critical Type Range Ammo Damage Other
Great Axe (large) +14/+9 x3 S 10' reach 3d6+11
Great Axe (large) Power Attack +12/+7 x3 S 10' reach 3d6+17
Great Axe (large) Overhand Chop +14 x3 S 10' reach 3d6+15
Great Axe (large) Overhand Chop + Power Attack +12 x3 S 10' reach 3d6+21
Gore +12/+7 x2 P - 1d8+7 good


Base Attack Bonus +6/+1
CMB BAB STR Size
14 6 7 1
CMD BAB STR DEX Size
24 6 7 0 1 10


Skill Total Ability Mod Ranks Class Bonus Misc
Handle Animal 7 CHA 2 2 3
Perception 4 WIS 0 1 3
Ride 4 DEX 0 1 3
Swim 12 STR 7 2 3
Climb 11 STR 7 1 3
Survival 4 WIS 0 1 3
Intimidate 7 CHA 2 2 3


Items Weight
Great Axe (L) 24
Scale Mail (L) (+5AC Medium) 60
Banded Mail (L) +1 Sonic Resist (10) (+8AC Heavy) 70
Studded Leather (L) (+3AC Light) 30
Winged Boots (L) (10min, 3/day) 2
Asterra's Brooch (500gp) 0
Backpack (L) 4
Bedroll (L) 10
Blanket (L) 2
Explorer's Outfit (L) 16
Lantern, hooded 2
Rope, hemp 100ft 20
Tent, medium 20
Lamp Oil x2 2
Flint & Steel 1
Waterskin (L) 8
Jewlrey, assorted (5GP) 1
Soap 0.5
Perfume x5 0
Huge Horse -
Fancy Dress 5
Rations & Feed x6 6


Light Load 466 Lift Over Head 1400
Medium Load 932 Lift Off Ground 2800
Heavy Load 1400 Drag or Push 7000


Money
Platinum 100 PP
Gold 416 GP
Silver 7 SP
Copper 47 CP


Feats/Traits

  • Power Attack -- –1 to all attacks. +2 to all damage. x1.5 for 2 handed. (At +4 BAB and every 4 BAB beyond. an extra -1/+2).
  • Cleave -- Standard single attack. On hit, deal damage normally and can make an additional attack. –2 penalty to your AC until your next turn.
  • Improved Sunder -- +2 sunder attempts. +2 CMD against sundering.
  • Endurance -- +4 bonus: On checks about exhaustion and elements. Sleep in medium armor with getting fatigued.
  • Weapon Focus (Great Axe) -- +1 attack rolls with Great Axe.
  • Die Hard -- Can act at below 0 HP (staggered). Auto stabilize. 1HP damage for standard actions.

Class Abilities

  • Shattering Strike (+1 bonus to CMB and CMD on sunder attempts and on damage rolls made against objects. +1 for every four levels beyond 2nd.)
  • Overhand Chop (Single attacks and charges use 2x str bonus to damage)
  • Weapon Training (Axe) -- +1 attack rolls and +1 damage with Two Handed Axes

Special Abilities

  • (Su) Persistant Magic Circle Against Evil -- +2 deflection AC, +2 resistance saves against evil.
  • (Ex) Water Breathing
  • (Ex) Magical Strike (Horn)
  • (Sp) Teleport 1/day (Horn glows brightly)
  • (Sp) Detect Evil 1/day